Showcase Projects 2018-01-16T12:16:58+00:00

Showcase Project Information

Each year, the TechOlympics Showcase is a central part of our technology competition and event. Schools work on their Showcase projects with their coach during the November to February timeframe, then present their projects as a team in front of our panel of executive judges from all over Cincinnati’s business community. 

Create a project in one of these categories to earn points for your school in the 2018 TechOlympics Showcase. Use these as inspiration, but the sky’s the limit for what you can do. You will present this project to a panel of expert judges at TechOlympics 2018, February 23-25. Imagine!

Submit your showcase application by February 13th (we encourage you to submit as soon as possible) to ensure a spot in the conference schedule! If you have any questions, email [email protected].

Each school can submit an unlimited number of projects, so long as 5 representatives from the school will attend the conference to present each project.

Projects should be substantial. If a high level of effort is apparent when your project is being judged, your project will earn more points. Think outside the box, cover all your bases, and use a team to divide a huge project into small pieces so your school can succeed. The winning project of the TechOlympics showcase will have the opportunity to present their project on the main stage in front of over 500 of their peers!

Submit Application Now

Showcase Rubric

Category Description
Creativity and Originality High: Surprisingly innovative. Clearly not a copy of anything that already exists.

Low: Not very original at all, an overused idea. Cliché, unimaginative.

Presentation High: All students showed terrific and professional stage presence, and present very well. Visuals and graphics look very professional.

Low: Poor public speaking skills shown. Visuals not effective in communicating the idea.

Real-World Impact High: Project provides a powerful, innovative solution to a real-world problem that could have impact on many people, if implemented widely.

Low: Project is shallow, in that, it may be interesting, but does not address a real-world issue.

Technical Difficulty

High: Project involves complex subject matter and uses sophisticated technology creatively to address the problems.

Low: Project addresses a relatively superficial problem and does not represent a technical challenge of substance.